Thravos Whitepaper
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  • ๐Ÿ“œIntroduction
  • ๐Ÿ˜‡Mission statement
  • ๐Ÿ‘€At a glance
  • ๐ŸŒThravos ecosystem
    • ๐Ÿ…Platform for athletes
    • ๐ŸŒนFans and fitness enthusiasts
    • ๐ŸŒ Sports brands
  • ๐Ÿ’ผUse cases
  • ๐ŸŽฎGameplay variety
    • ๐ŸคœDuelplay
    • ๐Ÿ’ชGroupplay
    • ๐Ÿ“ˆLevel-up your avatar
  • ๐Ÿ’ฐEarning system
    • ๐Ÿƒโ€โ™‚๏ธTypes of activities
    • ๐Ÿ’ฐEarning mechanism
    • ๐Ÿ’ŽEstimated chips
  • ๐Ÿ”AA wallet
  • ๐Ÿ›’Marketplace
  • ๐Ÿช™TRVS token
    • ๐Ÿ‘ŒToken utility
    • ๐ŸฆToken ecosystem
    • ๐Ÿ“ˆTokenomics
      • ๐Ÿ’ธSupply and nature
      • โ›ณGoals
      • ๐ŸงฎAllocation
  • ๐Ÿ›ฃ๏ธRoadmap
  • ๐Ÿง‘โ€๐Ÿคโ€๐Ÿง‘Team
  • ๐Ÿ™Advisors
  • ๐ŸฆบPrivacy & security
  • ๐Ÿ“„Thravos token disclaimer
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  1. ๐Ÿ’ฐEarning system

๐Ÿƒโ€โ™‚๏ธTypes of activities

During the MVP phase, athletes will offer a range of high-energy sport targeted workouts lasting between 8 to 15 minutes. These activities are designed to be quick and enjoyable, helping players burn calories while earning chips. As the platform evolves, additional activities will be introduced to further enhance community engagement.

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Last updated 7 months ago