Thravos Whitepaper
  • 📜Introduction
  • 😇Mission statement
  • 👀At a glance
  • 🌐Thravos ecosystem
    • 🏅Platform for athletes
    • 🌹Fans and fitness enthusiasts
    • 🌠Sports brands
  • 💼Use cases
  • 🎮Gameplay variety
    • 🤜Duelplay
    • 💪Groupplay
    • 📈Level-up your avatar
  • 💰Earning system
    • 🏃‍♂️Types of activities
    • 💰Earning mechanism
    • 💎Estimated chips
  • 🔐AA wallet
  • 🛒Marketplace
  • 🪙TRVS token
    • 👌Token utility
    • 🏦Token ecosystem
    • 📈Tokenomics
      • 💸Supply and nature
      • ⛳Goals
      • 🧮Allocation
  • 🛣️Roadmap
  • 🧑‍🤝‍🧑Team
  • 🙏Advisors
  • 🦺Privacy & security
  • 📄Thravos token disclaimer
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Introduction

The global sports industry, valued at $600 billion in 2024, serves over 3.5 billion fans worldwide. Despite its vast market and enthusiastic fan base, the industry remains marred by deep-rooted inequities. A staggering 99% of athletes struggle to earn a sustainable income, forcing many to abandon their dreams prematurely. Additionally, systemic financial barriers and limited visibility prevent countless talents from ever being discovered. This untapped potential represents a loss not only for these aspiring athletes but also for the fans, brands, and broader industry that would benefit from their success.

NextMission statement

Last updated 1 month ago

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